addToPi(double add) (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | inline |
assignedInRemapping (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | |
getPi() (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | inline |
index (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | |
isNew (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | |
isTerminal() (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | inline |
iterationLastSeen (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | |
operator<(const ProbabilityState &rhs) const (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | inline |
operator<=(const ProbabilityState &rhs) const (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | inline |
operator==(const ProbabilityState &rhs) const (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | inline |
operator>(const ProbabilityState &rhs) const (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | inline |
operator>=(const ProbabilityState &rhs) const (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | inline |
pi (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | |
ProbabilityState(StateType index=0, double pi=0.0, bool terminal=true, uint8_t iterationLastSeen=0) (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | inline |
ProbabilityState(const ProbabilityState &other) (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | inline |
setPi(double pi) (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | inline |
setTerminal(bool term) (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | inline |
terminal (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | |
wasPutInTerminalQueue (defined in stamina::builder::ProbabilityState< StateType >) | stamina::builder::ProbabilityState< StateType > | |