| accumulateProbabilities() | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | |
| build() | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | |
| buildMatrices(storm::storage::SparseMatrixBuilder< ValueType > &transitionMatrixBuilder, std::vector< RewardModelBuilder< typename RewardModelType::ValueType > > &rewardModelBuilders, StateAndChoiceInformationBuilder &choiceInformationBuilder, boost::optional< storm::storage::BitVector > &markovianChoices, boost::optional< storm::storage::sparse::StateValuationsBuilder > &stateValuationsBuilder) | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | protected |
| buildModelComponents() | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | protected |
| buildStateLabeling() | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | protected |
| connectTerminalStatesToAbsorbing(storm::storage::SparseMatrixBuilder< ValueType > &transitionMatrixBuilder, CompressedState terminalState, StateType stateId, std::function< StateType(CompressedState const &)> stateToIdCallback) | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | protected |
| getOrAddStateIndex(CompressedState const &state) | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | protected |
| getPerimeterStates() | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | |
| getPropertyExpression() (defined in stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType >) | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | |
| getStateIndexIfKnown(CompressedState const &state) | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | |
| getStateIndexOrAbsorbing(CompressedState const &state) | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | protected |
| loadPropertyExpressionFromFormula() | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | protected |
| printStateSpaceInformation() (defined in stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType >) | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | |
| reset() | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | |
| setGenerator(std::shared_ptr< storm::generator::PrismNextStateGenerator< ValueType, StateType > > generator) | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | |
| setLocalKappaToGlobal() | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | |
| setPropertyFormula(std::shared_ptr< const storm::logic::Formula > formula, const storm::prism::Program &modulesFile) | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | |
| setUpAbsorbingState(storm::storage::SparseMatrixBuilder< ValueType > &transitionMatrixBuilder, std::vector< RewardModelBuilder< typename RewardModelType::ValueType > > &rewardModelBuilders, StateAndChoiceInformationBuilder &choiceInformationBuilder, boost::optional< storm::storage::BitVector > &markovianChoices, boost::optional< storm::storage::sparse::StateValuationsBuilder > &stateValuationsBuilder) | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | protected |
| StaminaModelBuilder(std::shared_ptr< storm::generator::PrismNextStateGenerator< ValueType, StateType > > const &generator) | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | |
| StaminaModelBuilder(storm::prism::Program const &program, storm::generator::NextStateGeneratorOptions const &generatorOptions=storm::generator::NextStateGeneratorOptions()) | stamina::StaminaModelBuilder< ValueType, RewardModelType, StateType > | |