1#ifndef STAMINA_BUILDER_PRIORITYMODELBUILDER_H
2#define STAMINA_BUILDER_PRIORITYMODELBUILDER_H
11#include "StaminaModelBuilder.h"
15 template<
typename ValueType,
typename RewardModelType = storm::models::sparse::StandardRewardModel<ValueType>,
typename StateType = u
int32_t>
25 std::shared_ptr<storm::generator::PrismNextStateGenerator<ValueType, StateType>>
const& generator
26 , storm::prism::Program
const& modulesFile
27 , storm::generator::NextStateGeneratorOptions
const & options
36 storm::prism::Program
const& program
37 , storm::generator::NextStateGeneratorOptions
const& generatorOptions = storm::generator::NextStateGeneratorOptions()
52 storm::storage::sparse::ModelComponents<ValueType, RewardModelType>
buildModelComponents()
override;
63 storm::storage::SparseMatrixBuilder<ValueType>& transitionMatrixBuilder
64 , std::vector<RewardModelBuilder<typename RewardModelType::ValueType>>& rewardModelBuilders
65 , StateAndChoiceInformationBuilder& choiceInformationBuilder
66 , boost::optional<storm::storage::BitVector>& markovianChoices
67 , boost::optional<storm::storage::sparse::StateValuationsBuilder>& stateValuationsBuilder
103 void connectAllTerminalStatesToAbsorbing(storm::storage::SparseMatrixBuilder<ValueType>& transitionMatrixBuilder);
107 , std::vector<ProbabilityStatePair<StateType>>
109 > statePriorityQueue;
110 uint64_t numberOfExploredStates;
111 uint64_t numberOfExploredStatesSinceLastMessage;
Definition: ProbabilityState.h:91
Definition: StaminaModelBuilder.h:61
Definition: StaminaPriorityModelBuilder.h:16
storm::storage::sparse::ModelComponents< ValueType, RewardModelType > buildModelComponents() override
Definition: StaminaPriorityModelBuilder.cpp:129
StateType getOrAddStateIndex(CompressedState const &state) override
Definition: StaminaPriorityModelBuilder.cpp:40
void buildMatrices(storm::storage::SparseMatrixBuilder< ValueType > &transitionMatrixBuilder, std::vector< RewardModelBuilder< typename RewardModelType::ValueType > > &rewardModelBuilders, StateAndChoiceInformationBuilder &choiceInformationBuilder, boost::optional< storm::storage::BitVector > &markovianChoices, boost::optional< storm::storage::sparse::StateValuationsBuilder > &stateValuationsBuilder) override
Definition: StaminaPriorityModelBuilder.cpp:221
StaminaPriorityModelBuilder(std::shared_ptr< storm::generator::PrismNextStateGenerator< ValueType, StateType > > const &generator, storm::prism::Program const &modulesFile, storm::generator::NextStateGeneratorOptions const &options)
Definition: StaminaPriorityModelBuilder.cpp:11
Definition: ExplicitTruncatedModelBuilder.cpp:40
Definition: ProbabilityState.h:98